

- #Eden eternal vendetta playerbase update
- #Eden eternal vendetta playerbase archive
- #Eden eternal vendetta playerbase upgrade
This also allowed us to expand the amount of rows visiable at any given moment.
#Eden eternal vendetta playerbase archive
We decided rather than crowd the top of the archive more to add new features we have added a filters sidebar to the right of the Archive.

So we have upgraded all the portals in Abyss and linked to Abyss to to match the theme.Īfter recieving some feedback from players in game and passed to me from we decided on revamping the Archive a bit to improve the experience when searching for items.
#Eden eternal vendetta playerbase upgrade
When making the Elemental's Battlefield I wanted to upgrade the boring old portals to have some flavour. Note: I didn't manage to finish redoing all the book quests as of yet, so if they're blank or seem unreasably high amounts of monsters they will be corrected in the coming weeks. Note: Dungeons have not been changed (Don't worry, Palace of Dreams is still the same as it was)! Monster and NPC's have been adjusted within the map to improve the map flow. Quest dialogs have been re-written to be more consistant. Monster areas have been thinned out so there is less overcrowding. NPC Models are more consistant and match the map. So we overhauled a lot of the content have the design be a little more fluid and consistant throughout. In addition to the above content changes we also felt like the level 95 to 108 could do with some improvements. Guardians Valley Battlefield (Territory War Map). We felt like these maps looked really bad incomparrison to some of the other imported content so we did something about it!įull list of maps that where improved below!
#Eden eternal vendetta playerbase update
The first improvement comes as a graphical update to the majority of Aura Kingdom imported maps. So we spent some time going over things and improving the quality of the content that wasn't up to our current standards. This will be removed from the quest on Thursday 30th June 2022!Īfter doing some hard looking at the games custom content I found that certain areas where not quite up to the current standard and quality checks of the game. The title granted is Elemental Manipulator and it will be give upon completion of the mainline quest. To celebrate those who complete the raid in the first week of release we have added a special title for people who complete the main quest in the first week. Note: You cannot merge two of the same type statues together, they must be two different types. These golden statues will have the combined stats of the two statues merged. You can then fuse two of these blue grade statues together to get a golden grade statue. You must exchange Flame Elemental Stone's with Oriel in Abyss for one of four blue grade statues. Well we wanted to increase variety for guilds so we have created a new system thats similar to the original chess dungeon.

The main object of the new content is to provide guilds with some brand new and improved guild town relics!īased on feedback over the years on our last relics we have removed all RNG from the process of obtaining the statue you want. The second is once you have completed the mainline quest you can then complete the daily quest which you will recieve from inside the dungeon from Marvin (X:444, Y:643). The first is by completing the mainline quest which will appear in your unaquired quests upon reaching level 120. You can collect rewards from two sources with this dungeon. I hope you all get to appreciate the visuals as this one really knocks it out of the park! I would like to point out that I think this is one of the most visually appealing and natural flowing dungeons we have ever created. Elemental's Battlefield is our newest 25 player raid dungeon ready to be taken on by those who dare!
